Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 28-02-2005, 09:20 AM   #1
j5ive
Subscriber
 
j5ive's Avatar
 
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
Thanks: 0
Thanked 6 Times in 6 Posts
Post Inserting image planes

When I insert 2 image/reference planes into Maya ( Front view and side for example) they overlap at the origin (form a cross from a top view) should I begin to model from this instance or should I move the position of the image plane?

Looking at my PLE books, the planes do not overlap like my current circumstances but I cannot see how to move them in such a way that I can model over them and keep them in-line.

Or am I completely off track.

Please let me know where I am going wrong. As when I model now occasionally I accidently select the image plane and edit that without realising until later on.

Apologies for the long post

Mike
j5ive is offline   Reply With Quote
Old 28-02-2005, 02:39 PM   #2
ragecgi
Super Moderator
 
ragecgi's Avatar
 
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts
Default

Move them away from the camera in any view EXCEPT the perspective view.
__________________
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
ragecgi is offline   Reply With Quote
Old 28-02-2005, 02:42 PM   #3
j5ive
Subscriber
 
j5ive's Avatar
 
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
Thanks: 0
Thanked 6 Times in 6 Posts
Default

Cheers, so move them both uniformly in the x and z axis?
j5ive is offline   Reply With Quote
Old 28-02-2005, 10:42 PM   #4
ragecgi
Super Moderator
 
ragecgi's Avatar
 
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts
Default

yep
__________________
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
ragecgi is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Breakfast - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 4 19-04-2011 07:37 PM
Stratocaster - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 2 31-12-2010 10:30 AM
Fan - Original SM Gallery Image by Dreamtalks David Simply Maya Gallery 4 22-12-2010 05:46 AM
Physical Fitness Center Lounge - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 0 05-12-2010 12:32 PM
Laboratory B-Alpha - Original SM Gallery Image by dough David Simply Maya Gallery 0 02-12-2010 01:20 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.