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Old 21-10-2002, 03:38 PM   #46
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its starting to look great, continue improving the detail man, looks great, great improv. since the last ones
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Old 21-10-2002, 05:27 PM   #47
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Thank you very much. I'll keep improving it for sure. The shader still nedds adjustments....

Now I think I found the right portal-shader:banana: :
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Old 21-10-2002, 05:30 PM   #48
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BTW: It might look more complicate than it really is. I just had to instance the most detail-geometry. I made a group for these details, so that I can hide them when they aren't used, otherwise it's nearly impossible to rotate the perspective anymore.. I need a new CPU, I know...
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Old 21-10-2002, 05:49 PM   #49
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dreamy.........
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Old 21-10-2002, 09:39 PM   #50
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holy crap...thats come on since i last posted in this thread! well done mate, some great effects...how did you acheive the ripple effect
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Old 21-10-2002, 09:45 PM   #51
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Looking great Bud!

Remember to post the How in the "How I did it Forum"!
(I´d like to see how you achieved the ripple effect)

Glad to see how it improved mate!
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Old 21-10-2002, 11:49 PM   #52
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Well, this last image of yours is my current background picture
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Old 22-10-2002, 08:12 AM   #53
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U might want to crack up the refraction of the water shader and try to render with raytracing (if it's not already. it doesn't look like tho)...
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Old 22-10-2002, 08:57 PM   #54
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Yes, kbrown, you're right, I rendered without raytracing, scince I thought my computer would crash when I rendered with, but I figured out that it just lasts a bit longer than usual rendering... Well.. 32minutes... I added a bit Paint Effects to my newly created landscape (the previousley one was a polygonal mesh, then I figured out that I had to use nurb-surfaces for paint effect )...

No I think I am ready. See the final result in the Finished Work section: http://www.simplymaya.co.uk/forums/s...3758#post13758

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Old 28-10-2002, 09:11 PM   #55
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BTW: I'd love to tell you how I achieved the ripple effect, but I was unable, not to say to dumb, to reproduce it. Basically I used 4 or 5 nonlinear wavedeformers on a polygonal mesh with 100*100 divs and moved them a bit, but I simply don't remember how or where I moved them...

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Old 19-08-2003, 11:56 AM   #56
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Now that my model is finished for some time now (see here in the "Finished Work" section http://forums.simplymaya.com/showthr...light=Stargate) I am starting to do an animation!

I will let it render for about 7 days (I will be on holiday in a few days), as a single image in the resolution I want to go for takes appr. one hour, but I am afraid that the disk-space will not be sufficent..

The Disc on which I installed Maya4.5 has 2,9 free GB, the other one has about 5GB but I could clean that one up a bit I think...
I want to render a Video in 1024*768 resolution and the animation has 200 frames, so how big will it turn out to be? Would it be possible to render even every 0.7/0.5 Frame?
Is there a way to directly compress the video, or shall I render it picturewise and someway configure Maya to save them as jpg??
Any suggestions are highly welcome!

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Old 19-08-2003, 12:02 PM   #57
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..oh and BTW: I've been off this site for some time now, so I guess I am not completely up-to-date. Where is the "How Did I?" forum section and my tutorial on creating 3D-anaglyph Images?
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Old 19-08-2003, 12:31 PM   #58
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The forum was removed as it had 1 post in 4 months.

Sorry bout that
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Old 19-08-2003, 01:09 PM   #59
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Hi!

Well, then I guess it's understandable that you removed it :p ..
Did you move my Tutorial to another section? I' love to see a few anaglyph-3D-shots of the works and finished projects from all the other members. It's so easy to do if you know how and the effect (often) is great! There're so many things I've seen here that lend themselves to 3d-presentation
I hope my Tut isn't completely lost

Oh, and any comments on my problem with my disk space and the animation? I will provide a playblast of my animation, soon!

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Old 20-08-2003, 12:19 PM   #60
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Ok, so basically this is what I am going to render: http://markussel.tripod.com/StargateAnimation.avi

Maybe I'll add a few frames in between, i.e. render every 0.7 frame to make it a bit slower

Tell me what you think of it!

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