rendering hair with mental ray
can anyone please help me with rendering hair with mental ray? I am writing a hair shader for mental ray but since I'am pretty new to Maya, I cannot manage to render hair with my own (or in fact any other) shader. It works fine with primitive geometry, but I would like to use the mental ray built-in hair geometry. So I tried to use fur first. It works fine with mental ray, but I cant assign any other shader, than the default one. And I also tried to use Paint Hair. This one does not render with mental ray at all, unless I convert it to polygons.
So if anyone has a clue, I would really appreciate any help.