the bump map seems to flicker as it plays, as if every frame has a difference bump map setting. I am not using default lighting, but 2 area lights to light the scene. motion blur has been added also (default settings)
Does anyone know why this is happening? Is it the lighting type I am using?
Thanks
PS. Here's a still image
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
I have removed the textures and have redone it. and tidied up the cloud particles and lengthed them.
The new texture setup seems to have sorted the issues I faced.
Here is a link to the new animation...
Asteroid 6 (Try not ot watch this in Quicktime as its jerky at the start, use WinMP)
Heres a screeney
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Having sorted this I now know it was a fool thing to do to apply a 3D texture as a bump map, once I used a 2D one everything was OK suprisingly...
DO'H
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
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