Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 17-10-2002, 02:26 AM   #1
Rodi
Subscriber
 
Rodi's Avatar
 
Join Date: Jul 2002
Location: USA
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
Default Moving vertex

Hi folks,

How do I move vertices influencing others?
__________________
Rodrigo Soares
www.r3dimensional.com
Rodi is offline   Reply With Quote
Old 17-10-2002, 04:16 AM   #2
Roman
Supreme Being
 
Roman's Avatar
 
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
Thanks: 0
Thanked 1 Time in 1 Post
Default

i'm not sure i understand what you mean m8..
Roman is offline   Reply With Quote
Old 17-10-2002, 09:20 PM   #3
Rodi
Subscriber
 
Rodi's Avatar
 
Join Date: Jul 2002
Location: USA
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ok, let me try to explain.

see that I wanna move the vertices selected (green circle), and automaticly move the vertices (red circle) to make an arc shape. I don't want move every single vertices' row to make that shape.


I hope I could explain it.
__________________
Rodrigo Soares
www.r3dimensional.com
Rodi is offline   Reply With Quote
Old 17-10-2002, 09:59 PM   #4
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I dont think it is possible with ordinary modeling tools.

But I guess it can be done in animation (bending of sorts).

Control Vertices are quite static i think. But if you used cv's for a nurbs curve, then a few/restrained number of cv's can make the surface more "bendable" when moving a pair of cv's.

I am but a senior newbie, but I believe there is no satisfactory solution to you problem.

The scale tool could be used to move pairs of cv's, but there is no way to strictly control the "desirable" positioning of a number of cv-pairs, far as I know.

But let me know if I'm wrong guys.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 18-10-2002, 03:43 AM   #5
Roman
Supreme Being
 
Roman's Avatar
 
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
Thanks: 0
Thanked 1 Time in 1 Post
Default

i agree with undseth.. i work alot with poly and there is loads of vert manipulation.. i haven't run into anything that would do what you're askin' for.. so i guess you'll just have to spend some extra time on it, like everybody else.. :p
Roman is offline   Reply With Quote
Old 18-10-2002, 05:10 PM   #6
Rodi
Subscriber
 
Rodi's Avatar
 
Join Date: Jul 2002
Location: USA
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks guys,

I know I need to work on it.
__________________
Rodrigo Soares
www.r3dimensional.com
Rodi is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.