I modeled a character ( which can be seen at www.darkmount.net
) to be used for a short animated film. Once I was done modeling I sent it to a friend of mine to rig. While he was rigging I layed out the UV's and began texturing. When I got the rigged model back I tried to transfer the UV set from the layed out one to the rigged one, but I can't get it to work. This is the error I get
polyTransfer -vc 0 -uv 1 -v 0 -ao polySurfaceShape235 |mm_BodyMesh|mm_BodyMeshShape;
// Warning: Can't perform polyTransfer1 on disabled selection //
// Result: polyTransfer1 //
Any one have any ideas on what that means or if I did something wrong? Thanks!