Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 26-05-2005, 09:54 PM   #1
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default MechTut

Hi Kurt,

Just want to let you know that your MechTut works great (see the pictures). This is my first tut/model apart from some very basic ones on the internet. I'm new to Maya and must say it's a fantastic software and probably take a lifetime to learn! But I give a da.. This is pure fun!
I've just started the MechTexture tut . UV-mapping hmm there will be a lot of clicking. I'll post some pictures when I'm ready in a couple of years, he he.

regards,
AkeWest
Attached Thumbnails
 
AkeWest is offline   Reply With Quote
Old 26-05-2005, 09:55 PM   #2
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

another picture
Attached Thumbnails
 
AkeWest is offline   Reply With Quote
Old 26-05-2005, 09:56 PM   #3
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

and another
Attached Thumbnails
 
AkeWest is offline   Reply With Quote
Old 26-05-2005, 09:58 PM   #4
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

the last one
I'm new to this maby you can post more than one picture per message?
Attached Thumbnails
 
AkeWest is offline   Reply With Quote
Old 07-06-2005, 09:55 AM   #5
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hi,
For my sake I consider the Mech as finished. The texture tut has been a facinating journey through UV points and Photoshop. To paint the map by yourself I find it not so easy as an artist like Kurt he make it löök simple. But I think with Maya in general it's practice, practice, practice and a lot of patiens. I'm facinated how you can scale down all the pieces in the UV map it's a fantastic precision in Maya. The modeling and texture tuts has learned me a lot but still a long way to go, so my next step on that road will be the Apache project which also includes rigging and animation.
take care
AkeWest
Attached Thumbnails
 
AkeWest is offline   Reply With Quote
Old 07-06-2005, 09:57 AM   #6
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

another angle
Attached Thumbnails
 
AkeWest is offline   Reply With Quote
Old 07-06-2005, 09:58 AM   #7
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

and finaly the UV map
Attached Thumbnails
 
AkeWest is offline   Reply With Quote
Old 07-06-2005, 01:10 PM   #8
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,285
Thanks: 0
Thanked 64 Times in 64 Posts
Default

Very nice... the model and textures came out really well.. great job.....

Kurt
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Old 07-06-2005, 09:48 PM   #9
Shadeblade
Registered User
 
Shadeblade's Avatar
 
Join Date: Mar 2005
Location: Grande Prairie, Alberta, Canada
Posts: 779
Thanks: 0
Thanked 1 Time in 1 Post
Default

Phew! That's amazing!!! I think I'm going to have to go buy some points now! Here, have a root beer.
__________________
Nobody felt like avenging your death. Sorry.
Shadeblade is offline   Reply With Quote
Old 07-06-2005, 10:44 PM   #10
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Kurt and Shadeblade,

Thank's for your nice words, they warms.
AkeWest is offline   Reply With Quote
Old 09-06-2005, 01:05 PM   #11
oroborous
Subscriber
 
Join Date: Oct 2004
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Good work. I have a bad habit of not finishing tutorials. After buying 3 of the texturing tutorials for that mech, and being prsented with an hour of silent face clicking, I decided to look elsewhere for my UV knowledge.

Would you say that you know how to texture now, and understand what was going on? I didn't have the patience to sit and watch him do the tedious UV mapping, and I didn't really understand *why* he was doing it, just that he was doing it. That doesn't help me learn how to do it on my own later.

Regardless, your model looks great. Good work.
oroborous is offline   Reply With Quote
Old 10-06-2005, 03:55 PM   #12
AkeWest
Subscriber
 
Join Date: Feb 2005
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hi oroborous,

Yes, UV mapping is tedious and patience is a must.
I believe I understand UV mapping due to the tutorial,
at least so I can go on on my own.

What I found important is that you realy have your vertices in level in the different planes using scale (top,side,front).
UV thats 2D so you have to think 2D, that is after the planar or cirkular mapping some vertices are hidden behind others and it could be several and you have to drag them up or down to see the next layer and you go on to the last one. Basically you have to see every vertice in the UV map actually UV points.

So in the bottomline I could grab some blueprints from internet like StarWars there's a lot of them. My knowledge from the mechtuts will be enough to make a desent model. I'm gonna do that but first I will go through the Apache project. I've already started I'm on part 4)

thank's for your nice words

AkeWest
AkeWest is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.