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Old 30-05-2005, 03:34 PM   #1
astrocalder
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Default help - rigid bind

i used rigid bind gor my poly model and skeleton, but parts of the model other than i intended are being moved by the joints. for example, part of his leg will move when i rotate the elbow joint.

i know a tool exists where you can go in and select which joints affect what part of the model, but i don't know what it's called or where to find it.

can anyone help me out on this? and is there anything else involved i should know about in properly editing joint manipulation?
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Old 30-05-2005, 03:35 PM   #2
mtmckinley
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I believe you want Deform > Edit Membership Tool
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Old 30-05-2005, 07:27 PM   #3
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there it is! thanks mt. mckinley
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