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Old 07-07-2005, 08:44 PM   #31
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hehe! looks like a bodybuilder now. Id say the proportions before seemed to be more adequat. guess that's because his eyes are a little bit to small. Id try to make the eyes somewhat more bigger. but what does the reference foto say?

PS: I have some hi res reference facePics on my disc. if youre interested just pm me your e-mail adress.



excellent work here!
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Old 07-07-2005, 09:09 PM   #32
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I made the eyes wider.

Better?

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Old 07-07-2005, 09:20 PM   #33
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I think its getting closer to realism. I myself allways evaluate the subD version and tweak there as well as the polyside of it. but in the end Id say -> a reference pic is very nececcary since you can ask the foto if it is right or not. I can only give intuitiv answers. I use fotos because realism in my opinion is handcraft/science not art.


PS: I find your devilGirl is a very foxy lady!!
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Old 07-07-2005, 09:29 PM   #34
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Well, I think i'm on the right track now, thanks to you:

So I will keep working on it and hopfully i'll get a realistic looking human in the end. And yeah photo of real humans is the best teacher

Thanks man, I worked a long time on that devil chick!
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Old 07-07-2005, 10:28 PM   #35
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can you give us a wire on your edge loops. something dosnt look quite right. I think the cheek bones are a little too low, and I think that the eye brow's should be looked at a little more.

Good so far mate.



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Old 07-07-2005, 11:02 PM   #36
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Hey thanks for the c&c Peltra

Heres some wires. I'll look more in the cheek bones and eye brow's.

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Old 07-07-2005, 11:34 PM   #37
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Heres an update on the smooth version

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Old 07-07-2005, 11:53 PM   #38
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Heres a sub version. Just a little tweaking.
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Old 08-07-2005, 12:14 AM   #39
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He looks rather sad now lol. His eyebrows slanting upward creates that effect.
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Old 08-07-2005, 12:58 AM   #40
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Better?
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Old 08-07-2005, 02:38 AM   #41
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Its come a long way in a short time. Well done and keep going.
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Old 08-07-2005, 06:15 PM   #42
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Thanks BMS

Heres just a test render. Well i'm off to the ears and then body

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Old 08-07-2005, 06:25 PM   #43
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very cool job! the time you need for doing him is astonishing. Im still struggling with the eyes on my head. but -> short change of subject if you dont mind.

which lightning setup did you use for this render? 3point? Im asking cause I like this plastic renders but never accomplish to set them up this way myself...
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Old 08-07-2005, 07:06 PM   #44
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Hi Falott

Thank you for your kind words!

Well heres how the render is done.

The material is just a simple lambert, but I added a little glow

Heres the setup. The plane is to bounce light.


The light is a point light with these settings.



Use ray trace shadows.

In mental ray setup.


Area light setup, which is below the mental ray setup.



Turn on FG > Final Gather rays to 500

Turn on GI > Global Illum Accuracy 271

Well that should do it

Good luck.

Vedic
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Old 08-07-2005, 07:15 PM   #45
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aha! never rendered with raytracing thx a lot!
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