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Old 09-07-2005, 09:37 AM   #1
Chegg
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Default Egg Texture

I thought it would be fairly easy to model and texture an egg.

Which is why I chose it as my first Maya model project.

However I seem to be failing miserably at producing a realistic eggshell shader, or texture.

I wonder if anyone could give me some pointers, please.

Any help is very much appreciated.
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Old 31-07-2005, 03:18 AM   #2
alienscience
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Hmm, sorry from lack of replys. I definently would have thought you would have gotten some help.

I would use bump maps, just to dip your feet into texturing. Also, a palish white texture map as well. Then if you really wanted to get into it, look into something called specularity maps.
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Old 31-07-2005, 10:32 AM   #3
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Thanks for the suggestions.

I managed to knock a photoshop texture up. Although it;s a flat texture it seems to render quite well.

I will try your suggestions for a more realistic texture, but at the moment what I managed to knock up renders quite well.

Thanks for replying, I really appreciate it.
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Old 01-08-2005, 07:06 PM   #4
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Sure, anytime. Actually, I might even do a egg model now, just to brush up on my bump map skillz, which suck by the way.
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Old 23-08-2005, 02:45 AM   #5
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Whew! You think you suck? I don't even know how to set the depth of a bump map!!
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