Light beams caused by dust?
Hey, i got a question i already sort of know the answer to but, i was wondering if there was a better way to do it-
Is it possible in maya to have a light (spot light) to be shining from one spot to another, and have it so the light can be seen as if the air is full of dust to create the effect that is similar to the picture i attatched?
At the moment the only way i know how is to make a cone, try and line it up as best i can, give it a glow, and hide the source, but it doesnt really give the effect i want. Any suggestions welcome, as its for my competition entry.