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Old 14-07-2005, 11:36 PM   #1
Bizzarostormy
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Default Need a good method of making feathers

Im currently makeing a bird(posted in WIP) and im trying to find a good way to make feathers..im going for a cartoony effect not so realistic. what do you guys suggest I use?
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Old 15-07-2005, 01:37 AM   #2
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Well if you want to keep it low poly (if your using polys that is), or if you just want a very efficient model. Then just make a poly plane into the basic outline of a feather, and then use some alpha channels and a good texture map.
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Old 15-07-2005, 03:14 AM   #3
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Using NURBS atm but the alpha channel idea sounds good to me should i project it on to it or make a bump?
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Old 15-07-2005, 03:16 AM   #4
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Both maybe.
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