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Old 24-10-2002, 02:32 AM   #1
Chester
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Default how to scale an image..

I finally got a Xsteel model to import into Maya, but now I cant see it
I did this though; I went to Edit>select alll> - View>look at aselection then i rendered it, and I could see it, BUt I cant see it in any of the view panes.. someone told me it might have somehtign to do with scaling down the model... anyone know what I could do?
thanks
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Old 24-10-2002, 05:28 PM   #2
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Try this:
select all and hit ctrl+g to group it
then r and drag the yellow part to scale it
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Old 24-10-2002, 11:21 PM   #3
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no go
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Old 24-10-2002, 11:31 PM   #4
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is it a model or image that you want to scale ?
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Old 25-10-2002, 02:24 AM   #5
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import it then press 'f'....see if that works...
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Old 25-10-2002, 08:57 AM   #6
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This happened to me earlier:

I scaled a model way down (dont ask why), and when I used the select all and pressed F and/or Shift+F , to view selected in all vewports, There was nothing there.

This was the problem;

There were some small objects or residues from such objects in the modelspace that was not noticable by the eye. I had to drag the mouse over the whole screen to see what came up.

Points is, maya seleted my model AND the "invisible" "objects" so the frame all action messed things up.

My model was right in the middle, way small and not hardly noticable by the eye.
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Old 27-10-2002, 03:30 AM   #7
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I'll try those suhehstions..

Undo its a 3D dxf model, not an image.

thanks will try those, then report back here.
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Old 28-10-2002, 09:39 PM   #8
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Another one of those freaky maya things. I just did my druid woman and realized i need more detail in the ear, when i edited the polygon with cut poly tool, random finger vertices would shoot out at around a trans 100 on the y and x axis. imagine what that looked like. Still havent fixed that problem but i found a work around.
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