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Old 16-08-2005, 03:31 PM   #1
RickStefani
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Default GLOCK 27

Here is one of my latest pieces of work, It was a one week school assignment.
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Old 16-08-2005, 08:41 PM   #2
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Looks really good, would love to see a wire of it.

Cheers
Paul
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Old 17-08-2005, 12:14 AM   #3
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nicely done, screw a wire, i wanna see the bumps!
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Old 17-08-2005, 02:38 PM   #4
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great job man,so what grade did you get????
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Old 17-08-2005, 08:34 PM   #5
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Paul, I will get you a wire later tonight. Thanks Turbo Dan. samurai jack, thanks and I got an A.

:attn:
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Old 17-08-2005, 09:18 PM   #6
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Originally posted by RickStefani
I got an A.
And well deserved too I might add
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Old 19-08-2005, 01:17 AM   #7
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awesome, i can't wait till i can make something like that
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Old 19-08-2005, 02:58 AM   #8
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I like it. It's really deatiled. You even have the mild scratches on the (hilt?) Great job and Thumbs up to you! You definitely earned and deserve that A.
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Old 19-08-2005, 07:01 PM   #9
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Maya software renderer? Or MR?

Looking good man
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Old 22-08-2005, 04:05 PM   #10
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Looks great. Any chance of seeing the reference pics that you used?
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Old 22-08-2005, 05:05 PM   #11
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dude it looks amazing. did u use bum map fot the scatches?? if so how do u make it and dont just say in photoshop !!!!!
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Old 23-08-2005, 12:10 AM   #12
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Sorry for the long time on posting. Thanks BMS. jbannick, it just takes practice. Shadeblade, thank. It is almost painful to hurt a good firearm such as this. ragecgi, I use MR, thanks. I find it faster and a bit better. Only if it would render Paint FX. kennez, here is a wire frame. I do not have any reference photos but I own the gun so I used the real thing as a reference. To get the perportions right I just used a ruller. I tried to can it to textures but they looked good in the window real time but did not render right. I hand painted them instead. The color map actually is almost entirely one color on the slide, only the spec/ reflect and defuse changed to give it the metal look. pbman, yes it is all bump mapped. I used the texture sandstone for the grip and just simple noise for the rest of the lower. I then painted in the scratches and blurred the eem bump as well as the area your fingers would rest to give it a slight worn look. I then painted on a few hairs on the gun to hopefully fool the eye.

Here is the smoothed wire of the gun. The unsmoothed is around 6K polys which sounds like a lot but is very easily manipulated.
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Old 23-08-2005, 12:27 AM   #13
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And, now, this was a 1 week project??!!?!

Amazing work!

Cheers,
,Matt
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Old 23-08-2005, 12:43 AM   #14
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Great looking mesh, thats for sharing it.
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Old 23-08-2005, 11:10 AM   #15
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Thats awesome.. but I would like to see the unsmoothed wire please?
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