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Old 04-09-2005, 01:51 PM   #1
gster123
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Default Label On a bottle

I've been modeling a glass bottle and I want to put a label on it, i'm getting very confused at the moment on how to do it.

What i've done so far is created a blinn with the glass properties that im after so that looks fine I now want to add my scanned in label to the bottle which i've been trying to do via a layered texture but it goes horribly wrong and just makes the bottle black (the same colour as the label) when I try this.

If I create a new material and just use the label as the colour property I can place it fine but I then cante get the glass for the rest of the bottle.

Any help would be great as I'm going round and round in circles at the moment!

cheeers
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Old 04-09-2005, 03:13 PM   #2
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Don't use a layered texture, use a layered SHADER. (or even use a stencil)

Check out both in the docs, and they are pretty straight forward

Good luck!
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Old 04-09-2005, 03:47 PM   #3
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a ha!! thanks for that i'll give it a go!!
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Old 04-09-2005, 07:30 PM   #4
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No problem
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