Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 31 23-09-2005 , 10:39 AM
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Great job. I agree with t1ck135 about the head. And I suggest you make her a liitle bit more sinuous, to look more sexy.

# 32 27-09-2005 , 03:04 AM
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t1ck135 : Yes I still need to touch on top of the head.
jramauri : hummmnn... your suggestion it`s quite dificult task, I wish that my character could end up in some bomb sexy girl, but one thing I`d notice and why I like to make male model instand of making a female model it`s because a beautiful female curves is really dificult thing to make, has to be in balance, soft, clean, etc etc etc...
Now if you going for a male you can make a massive muscular body, with a lot of veins, a bit exaggerated, and will not look too bad.
But point accepted and I will try my best, you can be sure about that.

Thanks for the suggestion.

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# 33 27-09-2005 , 04:53 AM
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now the back view.

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# 34 27-09-2005 , 06:04 AM
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i like it alot. I dont think you need to worry about the top of the head...it will all be covered by hair anyway. Also, not every girl has to be super sexy. Youve got a tom-boyish warrior chick going on. I dig it. Cant wait to see her textured!


What I lack in skill I make up for with enthusiasm.
# 35 27-09-2005 , 07:54 AM
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great attention to detail and that rear is nice and pert user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 36 27-09-2005 , 09:06 PM
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Oh yeah, man, your model is getting GREAT! I know the problems one can have modeling or drawing sexy women. I had a lot of this with my model. But don't worry, like the fellow above have said, not every woman in this world must have a pattern "I'm the gorgeous chick in the world" body. Your model is getting amazing, and problably will be fantastic when finished. Congrats!!:bow:

# 37 27-09-2005 , 10:53 PM
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Great job on the body-hugging armor.

Shes turning out really well!

# 38 03-10-2005 , 03:18 PM
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UPDATES
My job at the moment is quite so I don't have many time to work on it.
But thanks to comment to everyone and I hope I get some time to start to work in her armor and make her cyborg partners and the most important strider tool, light saber that will come from her arm protector.

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# 39 03-10-2005 , 03:21 PM
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some more pics.

badtertle: you right, but actually this model will not have hairs, it's just for normal map.

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# 40 03-10-2005 , 03:30 PM
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t1ck135 : for your happiness, I'm thinking in pose her in some really sexy pose at the and of the project.

jramauri: Yes for sure. Like EX girlfriend, shes not the most gorgeous girl in the world but she was fine.

swankymonkey: have you seen the preview of next final fantasy?
The female character, her skirt is SO short. my body-hugging armor don't get any close to that peace of skirt but I appreciate that you like it.

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# 41 03-10-2005 , 03:36 PM
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mtmckinley: I know it kind late to ask those question but just to let me know for sure.
IS IT ALLOWED TO MAKE NORMAL MAP?
I'm asking cause I saw one competition that was for games issue that was not allowed to use normal map.

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# 42 03-10-2005 , 04:28 PM
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great attention to detail

she's developing really well, keep going user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 43 04-10-2005 , 12:30 PM
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I did some reference box for her "wolf" armor.
And now I'm going to see if the scale doesn't looks weird when's in wolf form.

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# 44 04-10-2005 , 12:53 PM
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looks fine.
now.....modelling TIME!

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# 45 04-10-2005 , 07:43 PM
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dear god, I couldn't do something like this in a hundred months, let alone 1. Maybe I should step back to noob.

anyway, looking awesome. I'm not familiar with the game, but I dig your model all thesame.

:bow:

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