Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 12-09-2005, 01:37 AM   #1
lisa_ching
Registered User
 
Join Date: Jul 2005
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
Default adding blend shape targets

Is there a way to add blend shape targets once you perform some other operation on the master obj?

I'm modeling my targets with instanced symmetry -which works fine (my master model is instanced symmetry too). This way I just have to model 1 side of the face...

After I've loaded all the targets into the blend, I want to combine the 2 halves and merge the vertices. This works fine too. However now I can't add more targets to the blend node - which is below (or up-stream from) the combine node. Is there a way around this? Does anybody model morph targets with symmetry or is it just me doing something wrong...?

Also, when creating Blend Shape, it has the option (under Advanced) for Deformation order (Before, After etc). I was thinking it might have to do with the above. But after creation, how to you access these options again? I don't see it anywhere in the attribute editor...
lisa_ching is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.