Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 10-12-2005, 03:38 AM   #1
Phopojijo
Registered User
 
Join Date: Aug 2004
Posts: 408
Thanks: 0
Thanked 0 Times in 0 Posts
Default Peltmapping... for Maya! (6/7)

http://sunitparekh.com/pelting/

Ah got to love what you find when you look... looks pretty powerful too.
Phopojijo is offline   Reply With Quote
Old 10-12-2005, 01:33 PM   #2
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

Holy crap! No more importing models to 3ds Max just to UV them! We are Saved!!! I downloaded v1.0 now and its pretty good. Just as good as 3ds's pelt.
Thx for posting this man!

Also its really cool to watch the model get pelted with simulation; it gets flattened and it looks like it gets splatted, its cool.
__________________
Live the life you love, love the life you live

Last edited by MattTheMan : 10-12-2005 at 06:06 PM.
MattTheMan is offline   Reply With Quote
Old 10-12-2005, 06:09 PM   #3
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

srry for double posting but I had to!
Attached Thumbnails
 
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 10-12-2005, 07:06 PM   #4
Funky Bunnies
Subscriber
 
Funky Bunnies's Avatar
 
Join Date: Mar 2005
Location: Illinois, USA
Posts: 250
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Yes, I was reading about this a few days ago. It looks like a good tool, I'm glad there's one being made for Maya

the real power of max's unwrapping, though, are the new DeepUV style relax algorithms. Does this peltmapping tool have that too? That would be excellent
Funky Bunnies is offline   Reply With Quote
Old 11-12-2005, 12:56 AM   #5
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

No... these tools just pelt map it, and thats all. And I dont really thing you can call this mapping, cuz what it does is actually take the model, so its more then that. I know that you can use this for animation purposes, as a blendshape! Or morph target w/e the term is for 3ds. I know i did!
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 11-12-2005, 07:24 PM   #6
NextDesign
Technical Director
 
NextDesign's Avatar
 
Join Date: Feb 2004
Posts: 2,982
Thanks: 33
Thanked 532 Times in 471 Posts
Default

there are many of them out there now. This one looks good though.

Cheers!
__________________
Imagination is more important than knowledge.
NextDesign is offline   Reply With Quote
Old 11-12-2005, 07:48 PM   #7
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

importing models into Max just to UV them? lol I've been doing the opposite! :p
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 12-12-2005, 08:41 AM   #8
darijo203
Registered User
 
darijo203's Avatar
 
Join Date: Sep 2004
Location: Croatia
Posts: 257
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Originally posted by mtmckinley
importing models into Max just to UV them? lol I've been doing the opposite! :p
yeah, I dont know why everybody spit on Maya's UV editor, personaly I adore it!
__________________
ICQ:215-024-460
darijo203 is offline   Reply With Quote
Old 12-12-2005, 10:58 PM   #9
Funky Bunnies
Subscriber
 
Funky Bunnies's Avatar
 
Join Date: Mar 2005
Location: Illinois, USA
Posts: 250
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I do like the features in Maya's UV editor, but with the addition of the new relax algorithms and peltmapping in Max, I prefer to use that for some things.
Funky Bunnies is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.