Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 211 27-01-2006 , 10:18 PM
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much better


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# 212 27-01-2006 , 10:26 PM
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thanx!after the texture will be done, i will probably rig him but does it will affect the texture and bump on my charatcer or it will stay like that if it deforme nicely?

# 213 27-01-2006 , 10:35 PM
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definitely goood progress!

By the way, try not to attach such large images to the forum, pls. user added image

# 214 28-01-2006 , 03:58 AM
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thanx i will try.user added image

but can someone answer my question please.

# 215 28-01-2006 , 06:04 PM
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sorry...

Sorry, but I can't answer it...never done a bump before. Don't know much about rigging either...haha


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# 216 28-01-2006 , 07:16 PM
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it will stay the same.


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# 217 28-01-2006 , 07:47 PM
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thanx, i tried a rig test and here is what have got so far.the eye need too look more furious but other than that i think it looks good for a start.

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# 218 28-01-2006 , 08:24 PM
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Cool! That looks very effective.

# 219 28-01-2006 , 08:45 PM
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thanx arran

# 220 28-01-2006 , 09:20 PM
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Nice! Yeah...about the eyes, try tilting the browbones in towards the nose a little...Give him more of a pissed off look...


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# 221 28-01-2006 , 09:34 PM
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thanx ill try it!

# 222 28-01-2006 , 09:45 PM
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NP...


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# 223 28-01-2006 , 10:28 PM
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i chnaged the shape of the head and opened the mouth a lil more.i also made what sephiroth sugested me.i think it looks a little better.

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# 224 28-01-2006 , 10:36 PM
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Wow! He looks very pissed off now! Great job! No crits, keep on going, add fur!


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# 225 28-01-2006 , 10:52 PM
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thanx matt!

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