Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 20-01-2006, 11:05 PM   #76
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

hes a very happy bear about to rip your head off!
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 21-01-2006, 12:07 PM   #77
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thanks for the extra reference pics Pyrus, they will definately help - the first has a very pronounced forehead which is handy to see.
Well spotted on the brow and area behind too. I was going to mess about with the shape when I finalised the eyes but you encouraged me to go back for a quick tweak. Here's an upper view with new edgeloops and slightly changed brow. I'll make it more visible and defined once the mouth is complete

MattTheMan - well we are easy food for them (as long as we dont have a gun!)

http://www.flash-fx.net/3D/images/po...r/skull14a.jpg
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 21-01-2006, 02:48 PM   #78
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

No, by that I meant that he still looks like he's smiling, but he's got those fangs bared and he seems sooo likely to tear your head of.
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 21-01-2006, 03:57 PM   #79
mayafreak3
Registered User
 
mayafreak3's Avatar
 
Join Date: Jun 2005
Location: inside
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I really like it. I think it is ready for fur. Tweaking the length of the fur will end up defining the shape of the head in the end...and the model looks pretty damn accurate to me.




:attn: :attn:
mayafreak3 is offline   Reply With Quote
Old 21-01-2006, 11:53 PM   #80
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

MattTheMan - haha, and I was thinking he looked cute

thanks mayafreak3, I'll be finishing off the mouth area this week and uv'ing it all, then its fur time
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 23-01-2006, 09:25 PM   #81
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Not too much on updates at the minute. There has been some work on the mouth shape (hopefully he aint smiling anymore ) and a little bit around the eyebrow area.
I'm just uv'ing the teeth and inner mouth area and here's a grab with the lower mouth area visible.

http://www.flash-fx.net/3D/images/po...r/skull15a.jpg
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 23-01-2006, 09:33 PM   #82
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

nice! no crits from me
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 23-01-2006, 09:50 PM   #83
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

Excellent! Good work T1ck.

arran is offline   Reply With Quote
Old 24-01-2006, 08:53 AM   #84
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

cheers guys
I'm struggling with cylindrical mapping though, it just never really gives what I need. Planar is more time consuming but at least I can get a general fit on some areas without too much stretching.

Is it worth trying out some of the pelt map plugins going around?
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 24-01-2006, 12:01 PM   #85
kiveun
Registered User
 
kiveun's Avatar
 
Join Date: Mar 2004
Location: Kiato - Greece
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I found 2 things to unwrap my mesh :
- Unfold 3D : Freeware (only meshes of 1000 triangles max in this version)
- Pelting Tools : i'll try this evening
Hope this will help you
__________________
<< A French guy who have some problem in english but who have to live with >>
---------------
<a href="http://www.kiveun.com">My Website : http://www.kiveun.com</a>
---------------
<a href="http://forum.simplymaya.com/showthread.php?s=&postid=181609#post181609">My Challenge Jan/Fev (Unfinished)</a> - <a href="http://forum.simplymaya.com/showthread.php?s=&threadid=20643">My Challenge Mar/Apr (Unfinished)</a>
<a href="http://forum.simplymaya.com/showthread.php?s=&threadid=21564">My Challenge May/June (Finished)</a> - <a href="http://forum.simplymaya.com/showthread.php?s=&threadid=22191">My Challenge July/Aug (In Progress)</a>
---------------
<a href="http://forum.simplymaya.com/showthread.php?s=&threadid=22155">W.I.P : Little Greek Place</a>
kiveun is offline   Reply With Quote
Old 24-01-2006, 12:28 PM   #86
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thanks kiveun, they look cool think I'll be trying them out soon
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 25-01-2006, 08:47 AM   #87
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I had a go with the pelting tools plugin last night on a couple of simple objects.

One note, if you're watching the first movie about the basics then its not clear what to do after you pelt it.
The cursor goes off screen and ups the animation bar frames to 2000. Then the animation is run and you see the pelt stretching out. If it is on the default 58 frames then it doesn't fully stretch out. Just a tip if its not clear.
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 25-01-2006, 09:41 PM   #88
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

very minor update, sorted out some edgeloops and am just adding detail around the lips:

http://www.flash-fx.net/3D/images/po...r/skull16a.jpg
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net

Last edited by t1ck135 : 25-01-2006 at 09:43 PM.
t1ck135 is offline   Reply With Quote
Old 26-01-2006, 04:25 AM   #89
swankymonkey
Subscriber
 
Join Date: Jul 2004
Location: Northern California
Posts: 445
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Keep on truckin', dude! Your mesh looks nice and tidy.
swankymonkey is offline   Reply With Quote
Old 26-01-2006, 04:31 AM   #90
mc-fleury
Registered User
 
mc-fleury's Avatar
 
Join Date: May 2005
Location: canada
Posts: 914
Thanks: 0
Thanked 0 Times in 0 Posts
Default

something is weird around his eye,maybe with fur it willl looks great but...i dont know.anyway the rest is great!
mc-fleury is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.