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Old 12-01-2006, 02:52 AM   #1
daffas
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Default Poly Count

I am doing the low poly character tutorial, and when they show you the poly count they have tris and i dont. How would i get that up? I have PLE if that matters.
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Old 12-01-2006, 04:18 AM   #2
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Maya 6 or maybe 6.5 added the Tri count to the polycount display. Previous polycount displays only counted the number of faces.

If you're asking how to get it to show up, go to Display > Heads Up Display > Polycount.
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Old 12-01-2006, 10:28 PM   #3
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Ok thanks, I have version 5.0 so thats why I never saw tris.
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Old 14-01-2006, 11:14 PM   #4
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maya 7 ple is available now
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Old 14-01-2006, 11:59 PM   #5
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THIS MAY SOUND STUPID BUT WHATS THE DIFF BETWENN FACES AND TRIS?

sorry bout the capp didnt relise and cant be bothered to re type
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Old 15-01-2006, 12:21 AM   #6
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faces are 4 sided, 5 sided 3 sided, any sided, those are faces, tries take all the faces and sees how many it would be if they were all 3 sided faces
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Old 15-01-2006, 03:46 AM   #7
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Originally posted by pbman
THIS MAY SOUND STUPID BUT WHATS THE DIFF BETWENN FACES AND TRIS?

sorry bout the capp didnt relise and cant be bothered to re type
So you type a longer explaination than the fix itself?

Triangles are simply 3-side geometric figures where faces can have any conceivable amount of sides. Games generally use triangles though some are starting to warm up to the notion of Quads.

P.S. -- I use 6.0 and I have triangle count in my HUD -- so its 6.0, not 6.5
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Old 15-01-2006, 03:59 AM   #8
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games aren't warming up to quads so much as most modern engines will triangulate the model for you upon importing it, rather than you having to do it yourself.
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