Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 20-01-2006, 12:35 PM   #1
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default Speed modeling- week- 2006/01/22 - Humanoid Skull

initiated by vladimirjp in this thread -> http://forums.simplymaya.com/showthr...5&pagenumber=1

we decided to start speed modeling sessions. Because there has been asked for something organic for the first one I make this suggestion:

Humanoid Skull

Something else I´d like to add or remove is the competitive thing. Let´s make it a session and not a challenge. Everyone is invited to post his/her results in the same thread. C&C is ok but there will be no winner and no looser. Time is 3 hours - less than that would be fine also. Announced time is for modeling only. That means UVmapping, rendertime etc. is not included. Deadline of this session is sunday evening. Hope this is ok for most of you people here.

happy modeling!

Last edited by Falott : 20-01-2006 at 12:42 PM.
Falott is offline   Reply With Quote
Old 20-01-2006, 03:20 PM   #2
vladimirjp
Subscriber
 
vladimirjp's Avatar
 
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
Thanks: 0
Thanked 4 Times in 3 Posts
Default

good subject.

i always wanted to do a skull, never got to it.

__________________
Image dump
vladimirjp is offline   Reply With Quote
Old 20-01-2006, 05:37 PM   #3
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

time: 2'32 hours
software: maya


I know! this looks like some comic skull. but it wasn´t intended to.. I´m quiet happy with it tho, cause my biggest weakness is time. this might be my first finished model.
Attached Thumbnails
 

Last edited by Falott : 20-01-2006 at 06:05 PM.
Falott is offline   Reply With Quote
Old 20-01-2006, 05:53 PM   #4
vladimirjp
Subscriber
 
vladimirjp's Avatar
 
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
Thanks: 0
Thanked 4 Times in 3 Posts
Default

plz note to POST Wire Shots [low rez and High Rez]
along with shaded view. no need for clay renders,
this is strictly a modeling thread. [i say this b/c ppl will flood the thread with white wash FG renders...
so screen captures and wires should suffice
__________________
Image dump
vladimirjp is offline   Reply With Quote
Old 20-01-2006, 06:12 PM   #5
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

sorry! I´ve updated the above picture. plus the shaded view here.
Attached Thumbnails
 
Falott is offline   Reply With Quote
Old 20-01-2006, 11:40 PM   #6
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

Software: 3ds Max
Time: 20 Minutes


__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 21-01-2006, 07:21 PM   #7
vladimirjp
Subscriber
 
vladimirjp's Avatar
 
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
Thanks: 0
Thanked 4 Times in 3 Posts
Default

wow matt looks like you didnt even try :p
__________________
Image dump
vladimirjp is offline   Reply With Quote
Old 21-01-2006, 07:55 PM   #8
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

20 minutes, and I really dont want to continue. :zzz: :zzz: :zzz:
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 21-01-2006, 07:58 PM   #9
vladimirjp
Subscriber
 
vladimirjp's Avatar
 
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
Thanks: 0
Thanked 4 Times in 3 Posts
Default

thats cool man.

heres mine a little over 2 hours. [135min]


__________________
Image dump
vladimirjp is offline   Reply With Quote
Old 22-01-2006, 05:16 PM   #10
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

oh-btw vlad, I started to use XSI today, and it really rocks :bandit:
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 22-01-2006, 06:16 PM   #11
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

yours is looking pretty good vlad and cool you modeled the jaw as well. I wasn´t able to complete that in time. allthough this thread was not overwhelmed by joining people I hope to see more speed modeling here more often. I experienced it as a real enrichment to modeling skills - like focusing on the substance (I tend to get lost in detail.)
Falott is offline   Reply With Quote
Old 22-01-2006, 07:43 PM   #12
vladimirjp
Subscriber
 
vladimirjp's Avatar
 
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
Thanks: 0
Thanked 4 Times in 3 Posts
Default

hehe. yea. not too many joined.

but its cool. now i have a base skull in my model library.
i can build on it and tweak it a bit.

maybe next week we can do a male/female torso or a hand.

or a creature of some sort.

this took me this long cuse i was working on a friends laptop running xsi. and my workspace is so different from his because he only animates. i was looking all over to find the tools i usually use and have hotkeys to. :p

good stuff tho.

i hope in time we can do animation timelapse. sort of like 10 sec club.
__________________
Image dump
vladimirjp is offline   Reply With Quote
Old 22-01-2006, 08:02 PM   #13
gohan1842
Subscriber
 
gohan1842's Avatar
 
Join Date: Jul 2004
Posts: 1,060
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Nice skull vlad. Looks like something in my World History book in the section about mummies lol.
__________________
I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
gohan1842 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.