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Old 10-11-2002, 04:28 AM   #31
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awesome modeling great work
are you using final gather for the render?
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Old 10-11-2002, 04:31 AM   #32
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no, just normal Maya render with GI_Joe Global Illumination Mel Script for lighting.

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Old 10-11-2002, 04:42 AM   #33
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I managed to scrounge up an old pic of me. It was a while ago, so my beard hadn't grown in yet. The inset is the pic from my current driver's liscense.
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Old 10-11-2002, 11:36 AM   #34
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nice
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Old 10-11-2002, 12:08 PM   #35
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hey mike! cool pic of yourself mate, maybe I should start a "members pic thread"

your model looks well good, you are putting in the hrs I see! very nice, and the GI_Joe Global Illumination looks sweet!
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Old 10-11-2002, 01:45 PM   #36
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nice work man.. heh
keep it up.. it's lookin' fine.. :p
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Old 10-11-2002, 02:12 PM   #37
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Right on buddy great work.
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Old 10-11-2002, 05:51 PM   #38
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thanks, guys! I'll have more updates later today.
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Old 10-11-2002, 06:26 PM   #39
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Great piece of modeling you have here....want to see it fininshed...and animated ;O))

b u l l e t
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Old 10-11-2002, 06:29 PM   #40
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Thanks, BulletProof.

I'm planning on rigging him with facial expressions and redesigning my website, featuring him as a "mascot" so to speak. Have cartoon me introducing the site and "holding up" my thumbnails or something. lol
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Old 10-11-2002, 10:49 PM   #41
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Small update. I'm still experimenting with shirt color. I've also adjusted the materials some to get a "softer" look and have adjusted the lighting. I've still got a slight 'halo' under the left forearm.


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Old 10-11-2002, 10:59 PM   #42
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wow...he sure has eaten his spinach some popeye style?
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Old 10-11-2002, 11:14 PM   #43
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i think you need a tatoo. on your right arm. great pic mike.
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Old 10-11-2002, 11:19 PM   #44
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kbrown - lol, yeah. I actually got the idea of the massive forearm/no wrists thing from a comic book artist I saw a long time ago. It stuck with me as looking unique and I decided to incorporate that into this one.

raul - If I had one, I'd put it, but I'm afraid I'm tatooless.
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Old 10-11-2002, 11:21 PM   #45
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New wire:

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