Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-11-2002 , 11:29 AM
BigBadErik's Avatar
Registered User
Join Date: Sep 2002
Posts: 7

Dynamics Effect Suggestions?

Hey, y'all!

Here's something I'm trying to do for a film...kind of gooey and gory.

Trying to make a blood explosion effect, where a bullet exits a body and blood splatters backward, which will be composited with a live action shot.

Particles, emmiters, etc. How would you do it?

Important to make it look absolutely real, with blobs of different sizes exiting, gravity, turbulence, etc.

Thanks,
BBE

# 2 11-11-2002 , 03:17 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I'd go for blobby particles, but if you have 4.5, they've got fluid effects... I'm not sure how they work, though.... I'm still on 4.0. user added image lol

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