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Old 14-03-2006, 03:28 AM   #1
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Default tail

What is the best skeleton that is suitable to animate a tail in maya.
I have tried spacing the skeleton joints some distance away but i could not get the actual movement of the tail or in other words i was not able to get the fluent movement of tail
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Old 14-03-2006, 03:34 AM   #2
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Try selecting all of the tail joints and rotating them all together at the same time. I use this method for animating tails and tentacles and such.
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Old 14-03-2006, 06:45 AM   #3
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"The Sage as an Astronomer: If you still see the stars as something above you, you lack the eye of knowledge." Friedrich Nietzsche
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