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Old 17-03-2006, 05:19 PM   #1
fire_master
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Default inverting a bump map

i am working on a model that requires a brick texture and i am using a bump map, but it is coming out reversed where applied would i go about inverting the bump map
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Old 17-03-2006, 05:22 PM   #2
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go to the file node with the bum map applied
in the attribute editor there shod be to boxes at the top with arrows in boxes
click these until u get to bumb map depth tere should be a slider just reverse this number ie if it was 1.2 make it -1.2 and visa versa
or u gan take the map to photoshop and invert the colours so black becomes white ect
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Old 17-03-2006, 05:31 PM   #3
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THANKS!!!!!!!!!!!!!!!! XD
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