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Old 15-11-2002, 12:39 PM   #16
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booleans can be very usefull that right.. but are a little bit tricky.. especially with the history and if alot of surfaces intersect.. check this thread out, might help you out..

a little example on the split..
hope this helps..
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Old 16-11-2002, 06:20 PM   #17
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booleans - union option
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Old 16-11-2002, 06:21 PM   #18
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the other way is tough - has a lot of tweaking to do... just like roman said
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