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View Poll Results: Do you like my Ak?
No, go get a job 13 72.22%
Its ok, yeah 5 27.78%
Voters: 18. You may not vote on this poll

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Old 03-05-2006, 02:02 AM   #1
bobalie
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Default AK 47

Im making an AK 47 and Ill post a picture once I am done atleast far enough to be recognisable

Im very new at maya so please dont go to hard on me.

By the way, on the poll it says "go get a job". Well, im actually not out of grade school yet so please dont say that too much
cheers, bobalie

Last edited by bobalie : 06-05-2006 at 04:20 AM.
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Old 05-05-2006, 08:57 PM   #2
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Please say anything that you think I should remake on this model.

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Old 05-05-2006, 09:03 PM   #3
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another view
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Old 06-05-2006, 12:24 AM   #4
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ok, here is one from the side, been updated

1. the butt of the rifle has been remodelled(more smooth)

2. The sight has now been made much more realistic.

3. Main gun part has been more completely modelled...

C&C welcome.

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Old 06-05-2006, 12:29 AM   #5
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And, another angle.

C&C please.
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Old 06-05-2006, 01:09 AM   #6
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can you show a wire.

do you know about the smooth buttton...
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Old 06-05-2006, 02:54 AM   #7
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haha, how do I screenshot?
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Old 06-05-2006, 02:58 AM   #8
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nvm, i found a different way to do it.

Yeah, the smooth button was screwing up my UV's though. So i had to manually go in and use the Poly Cut tool.
Im not really sure if I should have the butt of the gun smooth or blocky, because its wooden.
Heres the wire
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Old 06-05-2006, 03:03 AM   #9
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If the Poly smooth is screwing up UV's you have to check the "Keep UV Border" option.

Looks good though.
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Old 06-05-2006, 03:11 AM   #10
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Originally posted by Some Guy
If the Poly smooth is screwing up UV's you have to check the "Keep UV Border" option.

Looks good though.
Thanks Some Guy. I will try that out then, posting another image when its been properly smoothed.

thanks, bobalie
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Old 06-05-2006, 03:25 AM   #11
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ouch, 4 people said on the poll "No, Go get a job."

I meant that as kind of a joke...
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Old 06-05-2006, 03:47 AM   #12
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here is a shot of the wireframe, been smoothed more
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Old 06-05-2006, 11:05 AM   #13
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the smoothing wire dont look any good, try with only 4 sided faces
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Old 06-05-2006, 12:22 PM   #14
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Well...I don't want to be rude, but it doesn't look very well. First of all try to finish your model before texturing it. Second, get yourself _very_ good references (google,...). Third, do easy things to improve your skills and increase them step by step. If you haven't done them yet, do the Maya Tutorials which are enclosed with the software. Try to keep your mesh as clean as possible. In my opinion you shouldn't do an AK-47 if you're new to Maya. I hope I didn't discouraged you too much. I'm sure with some practise in the basic skills you will post another AK-47 in circa two months which is much better. And the one after, is even better and so on...

Keep it up.
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Last edited by FubaR : 06-05-2006 at 12:24 PM.
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Old 06-05-2006, 04:21 PM   #15
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My vote would be no, but not in the way you said on your poll lol.

Like everyone else said, use refs, make edgeflows good, keep 4 sided polys, finish model before you texture it.
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