Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 16-11-2002, 02:15 AM   #1
Renderizer
Subscriber
 
Renderizer's Avatar
 
Join Date: Jun 2002
Location: Germany
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
Default Polygon tool problems

Hi all!

First off, the new site looks really nice!

I use to hang out at 3D Buzz and Highend 3D, but this place here looks inviting, too!

So let's see if I can find some help here...

I want to create a polygon using the polygon tool (don't say!), then, by pressing control and placing new points, I want to make a hole...

So far, so good - but after placing the second vertex for the hole I get the following error message:

// Error: Cannot start a hole : previous loop must be at least a triangle //

It let's me place one more point, but after that, if a insert another vertex, it starts a new hole...

After hitting <Enter> I get my triangled holes.

Now, the funny thing is that the poly can have 3+ edges, it's always the same error message popping up.

Any pearls of wisodm here?

Renderizer

Last edited by Renderizer : 16-11-2002 at 02:17 AM.
Renderizer is offline   Reply With Quote
Old 16-11-2002, 02:21 AM   #2
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I would guess it has something to do with an issue of planarity. But I'm sorry to tell that I haven't used this tool.

Im still a newbie, but stay a while and maybe a prophet will respond to this.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 16-11-2002, 02:33 AM   #3
Renderizer
Subscriber
 
Renderizer's Avatar
 
Join Date: Jun 2002
Location: Germany
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
Default

A prophet?

Cool, I really need one to tell me if I will be lucky with my lottery numbers... !

Well, back to the problem at hand: the poly IS planar, so that's not the point.

It's always the same #!@*§&@µ% error message...


But thanks for your help anyway.

That was a quick one!


Renderizer
Renderizer is offline   Reply With Quote
Old 16-11-2002, 02:37 AM   #4
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Although some things should in theory be planar, even when moving a vertice or two, Maya has given me error messages on an object that should be planar all the way though the vertice moving. So Maybe Maya dont really trust me on the planar issue.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 16-11-2002, 03:47 AM   #5
Renderizer
Subscriber
 
Renderizer's Avatar
 
Join Date: Jun 2002
Location: Germany
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Pah!

Try using booleans on some complex geometry ( ) and you'll win yourself a free ticket to bedlam!

Sometimes I hate it when the software wants to handle EVERYTHING for me (but just sometimes... )

It's just like with Microsoft: anyone who buys Windows must have gone soft in the head and so can't be given full control of the software...

May the ever raytracing god be with ye!

Renderizer
Renderizer is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.