Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 03-06-2006, 08:33 AM   #31
tiddles
Registered User
 
tiddles's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 297
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Sorry m8 - I still can't get it to work

I renamed the bounce2.zip to bounce2.mov and tryed to play it, then got a missing .png file error

Shame corz I really wanted to see it....
__________________
"If you think you can or if you think you can't....... you're right!"
- Henry Ford.

KickarZ Studios
tiddles is offline   Reply With Quote
Old 03-06-2006, 10:35 AM   #32
happymat27
Subscriber
 
happymat27's Avatar
 
Join Date: Jul 2004
Posts: 1,257
Thanks: 0
Thanked 3 Times in 3 Posts
Default

I really like what you've been doing on this thread. The movement on the D is spot on, and the hand drawn effect you have on the hoop is very effective.

Keep it up,

Mat.
happymat27 is offline   Reply With Quote
Old 03-06-2006, 11:11 AM   #33
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

Sorry about this, how anoying:angery: I'll try to redo it this evening. I don't quite understand why it's not working.
Thanks for the comments happymat I apreciate it and hopefully I can feed you with more work soon

take it easy
farbtopf is offline   Reply With Quote
Old 04-06-2006, 08:56 AM   #34
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

ok this time for real, I tried on ather computers it works. And it is a real .zip archive, so no change of extension.
Attached Files
File Type: zip bounce.zip (140.6 KB, 16 views)
farbtopf is offline   Reply With Quote
Old 04-06-2006, 10:28 AM   #35
tiddles
Registered User
 
tiddles's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 297
Thanks: 0
Thanked 0 Times in 0 Posts
Default

VERY COOL!! :attn:

Now tell me how it was done !
__________________
"If you think you can or if you think you can't....... you're right!"
- Henry Ford.

KickarZ Studios
tiddles is offline   Reply With Quote
Old 04-06-2006, 11:06 AM   #36
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

simple, I made a letter, extruded it. Next you create a blendshape and move vertices until you get sort of a box form, or whatever you like. Than you have to create a box with the same measurements your letterbox has. line up their pivots and parent your letter to the box. Make your box a rigid body, throw a gravity field on it, create a plane or whatever and make it a passive rigid body.
Now because your letter is parented to a rigid body it does not have incoming connections on it's move and rotate which means you can animate it once your box has landed. But it will still follow and do everything your RB does. The last bounce and the blendshape transformation you than have to animate yourself.

Actually sounds complicated, but doing it is quite simple, and quick.
farbtopf is offline   Reply With Quote
Old 04-06-2006, 01:53 PM   #37
happymat27
Subscriber
 
happymat27's Avatar
 
Join Date: Jul 2004
Posts: 1,257
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Brilliant, cheers for the info on how it's done too. Animating text has never really appealed to me but I may have to give it a go now!!

Take it easy,

Mat
happymat27 is offline   Reply With Quote
Old 10-06-2006, 11:25 AM   #38
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

hey happymatt, great I got you interested.
Here's a little update, I know it's hardly type, but It's for the same project, so you'll get the bigger picture in a while. Here's my robot arm. It's going to be used to lift some letters about.
Attached Thumbnails
 
farbtopf is offline   Reply With Quote
Old 14-06-2006, 10:35 AM   #39
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

here are some shots from the intro movie I am rendering at the moment. All the boxes you can see will transform into letters at a later point in the same manner the I did the last bouncing letter. Each of those frames takes my computer about 10 minutes in average. And that's not even in production quality:angery: The last sequence was particulary bad, I was rendering for more than 24 hours and that's just for roughly 100 frames. Well, ther's nothing I can do about that at the moment.
To explain a little, the intro is basically a machine, treating those boxes and transforming them into letters.
C&C very welcome, but due to deadlines and enormous render times I don't think I can render anything again.
Attached Thumbnails
 
farbtopf is offline   Reply With Quote
Old 14-06-2006, 10:36 AM   #40
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

shot angle changes and the boxes approach the camera until they nearly fill up the frame with balck
Attached Thumbnails
 
farbtopf is offline   Reply With Quote
Old 14-06-2006, 10:37 AM   #41
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

robot arm grabs them, camera follows
Attached Thumbnails
 
farbtopf is offline   Reply With Quote
Old 14-06-2006, 10:38 AM   #42
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

same here
Attached Thumbnails
 
farbtopf is offline   Reply With Quote
Old 14-06-2006, 10:39 AM   #43
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

box gets placed on a spinning disc and the big box/press thing has a go at them
Attached Thumbnails
 
farbtopf is offline   Reply With Quote
Old 14-06-2006, 10:41 AM   #44
farbtopf
Subscriber
 
farbtopf's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 520
Thanks: 0
Thanked 1 Time in 1 Post
Default

the last one, for now. If my computer doesn't melt while rendering I should have some updates pretty soon and hopefully the completed and composited animation within the next week.
Attached Thumbnails
 
farbtopf is offline   Reply With Quote
Old 14-06-2006, 10:50 AM   #45
tiddles
Registered User
 
tiddles's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 297
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I am actually very interested in see this thing finished. The robot arm is very cool - stylish yet simple. I also like the almost silhouette look to the latest renders.

__________________
"If you think you can or if you think you can't....... you're right!"
- Henry Ford.

KickarZ Studios
tiddles is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
apache WIP andrew_sorensen Work In Progress 9 23-12-2010 10:22 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.