Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 04-07-2006 , 10:01 AM
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Location: Sunny Ol' Wigan, UK
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Applying normal maps in maya

Could someone show me their connection strings for applying a normal map in Maya, as the material goes a funny black colour in my hypershade and subsequently doesn't view in the render, do i have to alter my render settings, as it kind of works if i switch to maya hardware renderer?!

Regards.


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