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Old 19-07-2006, 04:38 PM   #1
Eldwick
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ooo I got a nice one "unstable colony"
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Old 19-07-2006, 04:51 PM   #2
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This is basicly my first "real" human body I have made besides batman which was still not very proporonal.

What I have so far:
http://i36.photobucket.com/albums/e2...oni/wip1-1.jpg
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Old 19-07-2006, 05:07 PM   #3
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Nice start Eldwick - what's your idea?
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Old 19-07-2006, 05:12 PM   #4
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Right now, Im not really sure. I was thinking a future\si-fi colony at civil war. But it could very easily change...
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Old 19-07-2006, 05:29 PM   #5
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Okay Im pretty content on this now.

A small Martian Colony is rebeling against the galatic government.

In the pic im thinking of a urban scene of choas:
modern buildings in ruin with a sci-fi type battle taking place...
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Old 19-07-2006, 07:32 PM   #6
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looks like a great start!
im also going to start modeling on my male human body soon.
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Old 20-07-2006, 02:05 AM   #7
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okay here he is so far... I hate the head can anyone suggest a nice head modeling tutorial? I need to really step it up if I want to have a chance in this thing :p

http://i36.photobucket.com/albums/e2...ndoni/wip3.jpg
http://i36.photobucket.com/albums/e2...adwip1wire.jpg
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Old 20-07-2006, 04:33 AM   #8
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I hope this will help you out. linkage
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Old 20-07-2006, 04:03 PM   #9
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Damn THX thats a nice tut! Should have used that...

Insted I used this, http://www.thehobbitguy.com/tutorials/polymodeling/ , still a very good tut and I love my results, got the contour and in my opinon a big improvement.

Here are a few screenys

http://i36.photobucket.com/albums/e2...i/headwip2.jpg

Obviously going for a meaner look this is going to be a soldier.
http://i36.photobucket.com/albums/e2...i/headwip3.jpg
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Old 20-07-2006, 04:38 PM   #10
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try to make the edgeloops cleaner,
once you got them right, your model is better and you can
improve the looks easyer
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Old 20-07-2006, 05:45 PM   #11
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looks like a good start to the basic body shape

the head looks like you need to get some good reference shots and study the position of the eyes more. It might be helpful to try another couple of heads and experiment with them
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Old 20-07-2006, 11:32 PM   #12
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Your right I should model another head, but here is what I have done so far with the body.

He is going to be a martin soldier. I took renders on my way through making him. (I know this isnt the greatest thing ever, but it is by far the best work Iv done in my 4 months of learning maya. I am very proud of him)

In chronological order:

Body
http://i36.photobucket.com/albums/e2...doni/wip1a.jpg

Armor
http://i36.photobucket.com/albums/e2...doni/armor.jpg
http://i36.photobucket.com/albums/e2...oni/armor2.jpg

Last edited by Eldwick : 20-07-2006 at 11:58 PM.
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Old 20-07-2006, 11:34 PM   #13
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First Helmet

http://i36.photobucket.com/albums/e2...oni/wip3-1.jpg

Second Helmet, Armor on
http://i36.photobucket.com/albums/e2...ndoni/wip5.jpg
http://i36.photobucket.com/albums/e2...ndoni/wip6.jpg
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Old 20-07-2006, 11:37 PM   #14
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Gun
http://i36.photobucket.com/albums/e2...andoni/gun.png
Rigged
http://i36.photobucket.com/albums/e2...doni/pose1.png
http://i36.photobucket.com/albums/e2...doni/pose3.png
http://i36.photobucket.com/albums/e2...ndoni/wip7.jpg

Last edited by Eldwick : 20-07-2006 at 11:43 PM.
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Old 21-07-2006, 02:51 AM   #15
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Eldwick, I have tried that hobbit guy tutorial. It's a fine tutorial; however, if you don't pay attention to every step, you will get lost in it pretty fast. I like simple tutorials. They help teach one alot easier.
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