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Old 30-01-2015, 05:49 PM   #1
hugohh17
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Question Object are Black while modeling.

Hi,

I am new to maya and I've been trying to modelize a robot.

It was going pretty well until some part of my robot were now black.

To clarify, all the new parts of my robot that I now create are black, with no lighting at all.

It makes it kind of hard to work on them...

Thank you for your help,

Hugo
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Old 30-01-2015, 05:56 PM   #2
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select the black bits and go to normals -> reverse normals

your normals are the wrong way round
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Old 30-01-2015, 06:10 PM   #3
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Thank you a lot for your quick response !

It works perfectly for my shoulder and part of a tube,

but for the tube istelf it say "// Error: line 0: Current selection doesn't match required selection type. //
"

It's a tube made out of a nurbs primitive circle and a CV curve tool.
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Old 30-01-2015, 06:15 PM   #4
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you need to convert the nurbs object to polys

modify -> convert then flip the normals

or if you're not ready to do that go to the surfaces menu and select reverse surface.
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Old 30-01-2015, 06:30 PM   #5
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hum,

I was able to convert my nurb to a polygon but when I reverse it it stays black...
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Old 27-03-2015, 06:13 AM   #6
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I now create are black, with no lighting at all.

It makes it kind of hard to work on them...
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Old 28-03-2015, 12:09 PM   #7
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have you maybe hit 7 to turn off the default lighting? if it looks like this hit 6
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Old 28-03-2015, 12:40 PM   #8
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(which wouldn't explain only parts being black, but thought i'd check!)
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