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Old 23-08-2006, 09:06 AM   #1
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Default Texturing problem

Whenever I try to apply the texture to my UVw map editor, I end up getting something awful looking like this The color map is supposed to look like this but I don't know how to import this texture into the UVW map editor correctly.

update :I managed to fix the blurring and general disfiguring problem by clicking the UV texturing baking on/off button in the UVW map edtior but I still can't correct the major problem which is scaling down/moving the face texture into the actual face UV map. Anyone have any ideas?

Would anyone be willing to make a video on how to apply textures to the UV map because all the tutorials online are very bad and they expect me to read their minds.
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Old 23-08-2006, 02:17 PM   #2
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dude the links dont work for me
Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut
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