Yeah, so I hate this new way of making primitives. When I create a cube, I want it to be at 0,0,0 every frickin' time and don't want to have to click on the grid to create it and I don't want to have to click three times in the channels window and type 0 three times to set it at 0,0,0.
Used to be: click, and your cube was created at 0,0,0. Simple.
once you create your cube ,then set it to (0,0,0). go to the script editor , select the script ,middle click and,drag it in shelf.like this ,you may only klick on this iconand your cub will be set to 0,0,0. voila
I see that Autodesk has begun their reign of terror.
When I first heard that my beloved 3D app was being invaded I kind of gasped and rolled over (painful, I hit the side of my box). I can guarantee this is only the beginning of the inevitable, Maya will become Max, something I don't even want to think about.
Autodesk is like Microsoft with a different name, they steal, they plunder they corrupt and then they discard. Not to mention they charge lots of $$ for not so good software and their technical support is non existant (actually its just bad - like Microsoft).
Let us all 'liberate' Maya from the dictator!
I wonder what they will mess up in the next version of Maya - probaly downgrade its renderer to make it less than Max.
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