Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 46 24-09-2006 , 09:22 PM
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God, Im retarted! I knew there was something wrong with the legs, how could I have forgoten to leave space for my best friend?! Anyway thank you so much for the advise, Ill look into the arms and how I should go about doing the loops and such.

# 47 25-09-2006 , 04:08 AM
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Havn't dont much besides make room for a crotch but I was going through the new features and saw this "turnabout" thing under the Animate tab and decided to try it out.

Turnabout

(If it seems to skip frames just use the timeslider)

I think Ill be doing alot more turnabouts its a great way for other people to crit the model.


Last edited by Eldwick; 25-09-2006 at 04:14 AM.
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