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Old 15-09-2006, 03:57 AM   #1
Toxic Bunny
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Default ***CARTOON EYES***

Hi, can anyone please assist me with which method I
can use for modeling BIG eyes on a Cartoon Character...
I am haveing trouble with the huge spheres (eyeballs)...
I still need the character to move his/her eyes when i need to...
any tips? (Like eyes of Donald Duck... etc...)
"Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep - Scott Adams"

<b>Toxic Bunny</b>
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Old 15-09-2006, 04:06 PM   #2
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hm.. cartoon eyes are usually not spheres but rather planar. you could try to blow up the spheres. apply a squash-deformer with factor -0.3 or something, so your spheres stays in shape while rotating the eyeBall.
everything starts and ends in the right place at the right time.
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