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Old 09-09-2007, 04:30 PM   #76
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Originally posted by gster123
ahhhh I see now,

The Image you posted was a reference!

Looks like the legs are a little short on your model, I would match his proportions, legs, arms etc with some reference (theres some good freeones in this months 3d world)
yea i almost thinking wow what an extreme amazing super model what this guy doing at here?
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Old 11-09-2007, 10:04 AM   #77
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Lol, yeah the image is of a die cast model which I am using as reference. Soz for the misunderstanding. Made a start on the legs. Will re-do the belt.
I have ordered the issue of 3d world you suggested gster. Hopefully I will be able to improve on the proportions once it arrives.
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Old 14-09-2007, 02:11 PM   #78
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Small update. I have taken out the utility belt and am re-working on this.
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Old 14-09-2007, 04:00 PM   #79
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nice work

comment on the model- the torso seems big for the legs
also should u be able to see that much muscel definition through his leotard?
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Old 14-09-2007, 04:13 PM   #80
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I think the legs should be alittle longer..

GJ so far
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Old 15-09-2007, 08:31 AM   #81
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I have begun trying to sort out a decent light set up in order to get a decent render. If anyone knows of any good tuts or has any good tips for this it would be much appreciated.
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Old 15-09-2007, 09:10 AM   #82
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Originally posted by leonlabyk
I am trying to get a very over the top look with the muscles for this one. I will try and tone them down a bit to see if I can get it closer to the reference pics.

Thanks for the comments guys it is much appreciated.


nice work man the arms look quite short to me but i guess tahts how the model looks so..

hey if ur staying true to the bulging muscles dont forget that all important one between his legs there O_O
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Old 15-09-2007, 02:20 PM   #83
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Done some work on the cape. When I model his bat pants I will increase the size of his baterang.
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Old 15-09-2007, 02:28 PM   #84
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his cape is looking excellent and i really like the dark colors used in his costume.

the leg muscles are kind of letting this down though - they just don't look like they are in quite the right place.... and his pose is looking very stilted - i think you need to go back and look at how the angle of the limbs contrast against one another - so your upper leg angles back, your lower leg angles forward, etc - at the moment everything is just too static.

also, the model kind of looks like it's tilted forward.

hope the crit isn't too harsh - just pointing out things I see cos I think the model is worth it.
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Old 15-09-2007, 02:49 PM   #85
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Not at all arran, you are probably right and I think the legs are going to still need work to get things right. With regards to the pose, I am not really to concerned about this since I plan to rig him so I can set up a far more dramatic pose. I need to get things right with the modeling before I can do this though.

I will keep pluging away to try and get things right. Hopefully at the end of this I will have a much better idea of anatomy which will help me complete some of my other models.

Cheers,

Leon
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Old 15-09-2007, 05:04 PM   #86
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looking nice

all i can say with the lighting is a nice rim light is needed
3 light setup should be fine (jermy Birn digital light and rendering book is great for this stuff)
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Old 16-09-2007, 06:33 AM   #87
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yeah - that's an excellent book - well worth picking up. his website is also worth checking out - he has some good tutorials including one on 3 point lighting...

http://www.3drender.com/archives/index.htm
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Old 18-10-2007, 11:18 AM   #88
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Tried to do some more work on batman
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Old 19-10-2007, 03:28 AM   #89
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I think you show too much of a crack with your characters' butts. Study yourself wearing some tighter fitting pants and see how it "drapes"...

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Old 28-01-2008, 08:30 AM   #90
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made some updates to try and get thing looking better.
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