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Old 24-10-2006, 08:28 AM   #1
bruce dwyer
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Unhappy trouble trying to run Polygon>Smooth

i have a model of a head which i have been shuffling back and forth between smooth and low Poly's all of a sudden i crash every time i try to run Poly>Smooth it is very frustrating ... it has not stoped me as there are many ways to skin a cat but it concerns me that maya is not working as it should ... is it me?
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Old 24-10-2006, 06:53 PM   #2
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try deleting your history.
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Old 25-10-2006, 12:13 AM   #3
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Question thanks for your time

yeh, I thought it might be that ... so I tryed it ... still crashed ... it is not fun:headbang:
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Old 25-10-2006, 03:02 AM   #4
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maybe if you post file someone can run smooth and see if it crashes ? also are you using maya 7 or 8 ? what video card ?
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Old 25-10-2006, 12:17 PM   #5
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Try Polygon -> Cleanup click the non-manfold option in the option box to ensure the geometry is clean. Also you are better off going from Poly to Sub-D and back again, and avoid polygon smooth IMHO.
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Old 27-10-2006, 10:04 PM   #6
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Default i have fixed it ... tho' not realy an answer

i had an earlier version of the model so it was not too much rework . it would convert to sub D but would not smooth ... i fiddled for ages looking for 5 sides and triangles (the convert to sub is good this way as they blow apart if they not Quads- makes it easier to see them) none of the other sugested methods seemed to work. i finaly tryed the quadraglate tool again (i had allready tryed it many times buit this time it worked - i have full funtionality back ... i guess my question is was it a combination of me fixing the bits i found and maya fixing the bits it found that got me there in the end or something else I dont feel confident with the solution ... nice to be moving forward again tho'
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