Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 03-11-2006, 09:06 PM   #1
viricon
Registered User
 
Join Date: May 2006
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Question Animating stickmen

I was thinking of making a small stickman animation, where one (or more ) stickmen were moving abt running and all.

But however when i talked to my friends about this they disagreed, saying stickmen animation would be too stiff (as compared to an acutal human or animal) and there would be problems like telling the difference between the left and right legs and hands.

Beacuse this will be the first time i will be animating a character (well in maya at least), and i thought that animating stickmen was problary easier to learn the basics rather then diving straight into a full human/creature chracters. i was wondering if anybody could give me any views on this..... pls help meeee

thanks
:headbang: :headbang: :headbang: :headbang:
viricon is offline   Reply With Quote
Old 03-11-2006, 09:52 PM   #2
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

you are right your friends are wrong. Animation is about conveying the idea and emotion right? Well I think you can do that just fine without all the extra hassles of complicated rigs and character tools. If you're just learning then by all means keep it simple!


A
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 04-11-2006, 05:19 PM   #3
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
Thanks: 0
Thanked 59 Times in 51 Posts
Default

If you going to animate stick men do it on paper to be honest, dont waste your time doing any rigging if you just want to do a few solid black lines.
LauriePriest is offline   Reply With Quote
Old 13-12-2006, 06:27 AM   #4
Stompalot
Registered User
 
Join Date: Dec 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Default

if you want to animate stickfigures, try:
http://www.geocities.com/peter_bone_uk/pivot.html

it is a very simple and easy program meant for that.
Stompalot is offline   Reply With Quote
Old 13-12-2006, 07:41 AM   #5
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

Dude - there are no rules - if you are into your idea then just do it - animating stick men sounds like a good idea and you can animate them anyway you want - stiff, bendy, whatever.
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 13-12-2006, 06:03 PM   #6
erictacti
Registered User
 
Join Date: Sep 2006
Location: NY
Posts: 208
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Yeah, I have to agree. When it comes to art, there are no rules. It is all up to the Artist(s), and only truly inspired work comes from this type of thinking. I don't think there are any right and wrong answers. The only time I apply rules to my work is when it is just that, at work. With my own creations, it's all about Artistic Freedom.
__________________
Eric Tacti
3D Artist
erictacti is offline   Reply With Quote
Old 14-12-2006, 02:56 AM   #7
Stompalot
Registered User
 
Join Date: Dec 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Default

check this out!!
http://www.youtube.com/watch?v=Q_Pdu...elated&search=

its done by pivot as i mentioned before.
Stompalot is offline   Reply With Quote
Old 14-12-2006, 03:39 AM   #8
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Gr8 Flash anim... Is it yours?

Anyway, to see one of the best in the world check this guys site out...

http://www.xiaoxiaomovie.com/index02.htm

Totaly fantastic (IMHO)
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 14-12-2006, 03:51 AM   #9
Zefiris
Registered User
 
Zefiris's Avatar
 
Join Date: Mar 2006
Location: Germany # B-W # S. Gmünd
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Default

lol i just had to do a scene with a stickman

done in maya. then put on a filter in PS. I played around with the light. I wanted to get a strong sunlight effect with lotsa lightfog. turned out not exactly how I wanted, but still looks nice i guess.
Attached Thumbnails
 
__________________
www.fallofmankind.de

It's a small world but not if you have to clean it.
Zefiris is offline   Reply With Quote
Old 14-12-2006, 10:56 AM   #10
Radical Edward
Registered User
 
Radical Edward's Avatar
 
Join Date: Jan 2006
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
Default

one thing about stickmen is that because it is such a minimalist way of animating, it is actually really good to show that you have good knowledge of body movement. I suppose with 3d anim it is a bit different since once you set up the joints, those are the limit, but back in the days when most animation was done by hand, the early test anims that the senior animators got their jrs doing were with stick figures, so they couldn't hide sloppy anatomy and understanding with clothes.
Radical Edward is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.