Anyone know if there is a way to clean the ZBrush obj's so that Final Gather works with them. I'm trying to do this without adding geometry. When i do a convert to subD then back to poly i get more geometry. Though the subD surface isnt too bad I just hate fine tuning the tesselation for subD's, I kow, I know, I'm lazy sometimes.
In addition, going back to poly from sub d adds geometry. trying to keep the low poly count for animation.
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
--TOOL, 10,000 Days---