Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 28-06-2007, 09:13 AM   #76
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Steve

this looks real nice, I think in terms of lighting, it's getting there but try and tone down the ambient level on the materials as its washing it out making it a little bright in places.

nice bit of modelling and texturing though

Cheers
Jay
Jay is offline   Reply With Quote
Old 29-06-2007, 06:32 AM   #77
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Cheers guys.

I rendered out a little fly by video that I posted up on you tube a bit ago.

http://www.youtube.com/watch?v=d3hHmCr-qxM

Its a bit fast, as I thought that 5 seconds was a long time! Its also seems to have gone a bit "jerkey" with the compression of the video (as the full files smooth as)

Thanks for the advice on the lighting, I'll get back onto this when I eventually get enought descent stuff to make a demo reel.
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 03-07-2007, 08:15 AM   #78
AnthonyCg
Registered User
 
AnthonyCg's Avatar
 
Join Date: Jun 2006
Location: Washington D.C
Posts: 620
Thanks: 0
Thanked 0 Times in 0 Posts
Default

The guitar looks great.
__________________
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
AnthonyCg is offline   Reply With Quote
Old 21-07-2007, 01:59 AM   #79
XtremeAMX
Registered User
 
XtremeAMX's Avatar
 
Join Date: Apr 2007
Posts: 80
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Good work. Did you use an animation modifier to bend those strings into place of the tuning pegs? What material did you use for the frets?
XtremeAMX is offline   Reply With Quote
Old 21-07-2007, 06:01 PM   #80
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

Before getting too concerned with the lighting and whatnot, and I suppose this applies only if you're going for photo-realism, you should re-examine your modeling and reference materials. Standard Les Pauls are thicker—yours is more like a LP Jr. which would have a different pickup arrangement/type. The body also looks a little more elongated than it should be and the curved areas have a blockiness to them. Knobs aren't correct, String action is way too high, etc. I would hunt down close-up pics of a LPS from all angles so you can get the details.
__________________
"Terminat Bora Diem, Terminal Auctor opus."
NitroLiq is offline   Reply With Quote
Old 22-07-2007, 03:21 AM   #81
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Originally posted by NitroLiq
Before getting too concerned with the lighting and whatnot, and I suppose this applies only if you're going for photo-realism, you should re-examine your modeling and reference materials. Standard Les Pauls are thicker—yours is more like a LP Jr. which would have a different pickup arrangement/type. The body also looks a little more elongated than it should be and the curved areas have a blockiness to them. Knobs aren't correct, String action is way too high, etc. I would hunt down close-up pics of a LPS from all angles so you can get the details.
Cheers for the crits.

I used my Les Paul copy as reference, which the model essentially fits, when I come to making a demo reel I might have a look at the proportions, as I said a while ago this project is essentially finished (was about 6 months ago).

The knobs are a copy of the ones that Ive got on my guitar, and the string height was just that, thats how it came out whan I added them, I could get rid of the blockeyness by adding a secomd smooth poly to the body

Like I said I'll have a look closer to putting a demo reel together.
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 22-07-2007, 09:21 AM   #82
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

You have to be careful using a LP copy as reference because not all are entirely accurate. I own a Les Paul Standard so some of the things really stood out. Again, it all depends what you're really trying to achieve at the end.
__________________
"Terminat Bora Diem, Terminal Auctor opus."
NitroLiq is offline   Reply With Quote
Old 22-07-2007, 12:31 PM   #83
Lukyas
Registered User
 
Lukyas's Avatar
 
Join Date: Jun 2007
Location: Serbia!!!
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Now, after that good guitar, U got to make someone to play it, it would be shame if noone plays that GOOD guitar. lol
__________________

http://artforum.4rumer.net/
The best art forum ever[/size]
Lukyas is offline   Reply With Quote
Old 18-10-2008, 07:15 PM   #84
andrew_sorensen
Registered User
 
andrew_sorensen's Avatar
 
Join Date: May 2007
Location: portland, oregon
Posts: 20
Thanks: 0
Thanked 5 Times in 5 Posts
Default

your guitar looks great. I myself am working on modeling my takamine. was wondering if you could give me some tips. How did you do your strings? I tried the helix, but maya couldn't really handle the attributes i tried. and how did you give them that nice wrap around the tuning peg at the top? I also liked the way the strings deforms around the bridge? did you use a latice to do that? I'm a student so I apperciate any tips. thanks..
andrew_sorensen is offline   Reply With Quote
Old 18-10-2008, 07:22 PM   #85
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Blast from the past!

I used simple extrusions for them, from a cylinder.
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 22-10-2008, 08:57 PM   #86
I-Iybrid
Simply Maya OG
 
I-Iybrid's Avatar
 
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Thanks: 2
Thanked 14 Times in 14 Posts
Default

I remember this thread! Damn.....lol
__________________
- Hybrid
I-Iybrid is offline   Reply With Quote
Old 22-10-2008, 09:02 PM   #87
starjsjswars
Subscriber
 
starjsjswars's Avatar
 
Join Date: Jan 2006
Location: IL
Posts: 1,052
Thanks: 1
Thanked 2 Times in 2 Posts
Default

lol blast from the past indeed, was a epic thread
__________________
A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
starjsjswars is offline   Reply With Quote
Old 23-10-2008, 01:24 AM   #88
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Haha Indeed!

Welcome back Iybrid!
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.