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Old 15-12-2006, 08:51 AM   #1
JosiahBrooks
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Default textures matching parts of UV's

hey guys. i finally got a texturing proggy i like (bodypaint), the only problem im having is this:

when i paint on textures on one UV (IE the back) and the same texture on another ares (Ie the front torso/arm) the textures do not meet up and there is a distinct line between them all.

any ideas?
PLZ relpy with comments

heres a pic:
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Old 15-12-2006, 09:41 AM   #2
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As I posted in your other thread, your Uv map is not constant so your have different checker scles, therefore the same texture is different sizes
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Old 15-12-2006, 10:46 AM   #3
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how do i fix the uv map?
is there a way to just match up the texture another way?
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