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Old 07-12-2002, 06:58 PM   #31
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the main reason Maya is chosen over XSI in Hollywood is coz os MEL and is flexability
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Old 07-12-2002, 07:00 PM   #32
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XSI has its SDK tho

kev: we should have a simplycombustion/simplyshake site or something, because every 3d package needs a compositor to go with it
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Old 07-12-2002, 07:14 PM   #33
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Originally posted by Nem
XSI has its SDK tho

kev: we should have a simplycombustion/simplyshake site or something, because every 3d package needs a compositor to go with it
I may open a section of the forum to have things like shake and deep paint 3d in, but i dont think that these 2 products could survive and have a community base on their own.
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Old 07-12-2002, 07:14 PM   #34
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Every major package has some sort of scripting language... some are easier than others.
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Old 07-12-2002, 07:17 PM   #35
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not a simplyshake.com coz you can only buy that for apple now (you can only by the upgrade for windows now...not the full version)

i'm looking at Nuke, not that I will be able to afford it at $10,000 per license....AFX from now on
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Old 07-12-2002, 10:39 PM   #36
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afx looks too weird to me, its so simple yet so daunting!
i believe for maya users combustion or digi fusion is the way to go
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Old 07-12-2002, 11:40 PM   #37
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to be honest....(i know a lot of maya fanataics will kill me for this)...maya's renderer does suck(w/o mr)....i think alias has been overlooking on this for too long.....what i would like to see is good exposure control,good gi,good light tracer like thing,good caustics and more aaliasing filters.....i hope the guys at alias read this hohoho :-) this is the only reason thats holding me back from purchasing maya and y i still use max for pretty much everything i was paid to do :-)
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Old 09-12-2002, 03:16 AM   #38
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we need a way to get A|W's attention really, let them know what maya users want
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Old 09-12-2002, 11:57 AM   #39
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The main reason Maya's renderer isn't up to much is coz when it was really expensive the main users were big effects houses, and they usually used PRman to render

but now that the price is a lot less, it came into the general publics price range. This is the main reason for giving us MR
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Old 09-12-2002, 07:50 PM   #40
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i read that in my 3d world yesterday as well.
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Old 10-12-2002, 02:50 AM   #41
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anyway...maya is still cool :-)....im getting the hang of it :-) what i vant get used to is how things get unwired,specially the textute and materials aplied...very annoying :-)
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Old 10-12-2002, 05:14 AM   #42
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Hey Nem, check out this feature that's been up on A|W's website for a long time,

http://www.aliaswavefront.com/en/com...erequest.shtml

You put in your feature requests. Pretty cool huh?
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Old 10-12-2002, 06:11 PM   #43
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thats madness!! but so cool!
i bet everyone asked for a better renderer huh

i think we should write plugins for maya and stuff and totally change the program with stuff we like
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Old 10-12-2002, 11:23 PM   #44
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Originally posted by Nem
i think we should write plugins for maya and stuff and totally change the program with stuff we like
you go ahead and do it. my plugin would be doing nothing. but it would still install all the cool stuff in maya the way i want them to be in.
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Old 12-12-2002, 07:15 AM   #45
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Every software has it's day. Remember how popular 3dMax once was? Still is but nothing compared to what it once was. Maya will eventually be outdone by other software - that is inevitable. Maybe the time for that is now. I hope not, considering I spent the last 7 months learning it. =|
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