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Old 27-01-2007, 03:48 PM   #16
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thats awesome man quick progress too i like the eyes especially and the weapons great
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Old 04-02-2007, 04:59 AM   #17
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Thanks acid44. There goes my final images, unless someone has some crits to do.

My uvs and color maps. On second map there's some empty spaces, cause I had intention to make more elements for this char... Maybe I can do next days, I don't know.

Maya viewport (wires)

The same, without wires

Directional light + 3 point lights, no ray trace. I think this render looks too dark...

FG render

A large image, showing some modifications on her weapon. Click on image, for a larger version.

And thats it. Thanks for all those (few) fellows that commented and help me here.
Low poly model - Tesse
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Old 04-02-2007, 05:30 AM   #18
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Absolutely stunning. Truly fantastic work through and through.
:bow: :bow: :bow: :bow:
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Old 05-02-2007, 05:51 AM   #19
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Splendid job, Amauri.

The smirk on her face looks a little awkward in the first render but in the Final Gather render it looks sweet. Not sure why. I think it may be on the Directional light + 3 point lights render she appears to have a bit of a 5 o'clock shadow from the lighting.

Anyhow, goodluck in the competition and let me know how you do!

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