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Old 25-02-2007, 03:01 AM   #1
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Default shader color change with distance to camera

does anyone have any idea how i can achieve such a simple effect: shader color variation in relation with the object's distance to the camera?
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Old 25-02-2007, 06:27 AM   #2
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You could use a set driven key
"No pressure, no diamonds" Thomas Carlyle
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