So here it is
it takes eternity to render it, scene is super-heavy
i cant render entire scene now, i need 64-bit Max so i dont have memory limits... Anyway, here are renders i did today, high res, so u can see details... I'll try to render some closeups now, but i dunno how many will I be able to make till midnight, cause Max crashes all the time and it's working slooooowwwwwly...
I couldn't add any more parts, or fix any thing i wanted cause I had lotssss of problems with this scene (it takes about 10 minutes to save/load it, it crashes all the time, it needs 3 GB of RAM to render it... it took me 3 days to make it renderable... )
So, here they are
5.9 million poly
Mental Ray render (daylight system, final gather, ambient occlusion)
Added earlier closeups, so u can see the details, which are important part of this model