Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-04-2007 , 05:10 PM
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birthing rigid body's from particles

Hello ,



is it possible to birth rigid body's from a particles ?



thank you


al

# 2 26-04-2007 , 05:24 AM
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Think you probably can, haver you tried to make a rigid body then make this an instance for your particles?


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# 3 26-04-2007 , 07:41 AM
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Might be a good solution for MEL


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# 4 26-04-2007 , 12:18 PM
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Originally posted by R@nSiD
Might be a good solution for MEL

Dont start that LOL!

(Bit of a joke between me and R@nsid that comment)


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# 5 30-04-2007 , 03:29 AM
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Instancing wouldn't work. I think your only option is to birth the rigid bodies in the particle's runtime expression. Not very straight forward...


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# 6 30-04-2007 , 04:11 AM
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Wasnt entirely sure that it would to be honest.


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# 7 17-05-2007 , 12:05 AM
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