This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I don't know if it's the best way but it is a way nonetheless;
first create a curve along the line of the rollercoaster then create a new camera
select curve and camera press F2 ==>animate==>motionpaths==>attach to motionpath
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