This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
im just curious though when you animate do things collide? for example if i have a character just slowly throwing a ball up and catching it. when the ball is in the hand, is there a way where you could make the ball grip into the humans hand so that if you animate the hand in a fast motion the ball will automaticly jumped out? or would you have to animate the ball when the guy is throwing it?
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